Beiträge von ZimtZicke

    Alpha 14.1 Patch notes

    • Added: A new Steel Shovel.
    • Changed: Bellows take 20 hides to make because it’s a prettier number.
    • Changed: Corrected a few skill icons on the skill screen.
    • Changed: Brightened mining helmet light.
    • Changed; Updated female face rig for better facial animation support.
    • Changed: Gave Clint archetype a default facial expression AKA the stinkeye.
    • Changed: Gunpowder uses the Gun Smithing crafting skill.
    • Changed: Leather Tanning is now a perk, not a book.
    • Changed: Gave Emma and Clint facial expression tweaks.
    • Changed: Optimized Female body textures are now two separate textures which reduces texture memory a lot when multiple players are on the screen wearing various clothing configurations.
    • Changed: Updated female tank top to work with new upper body.
    • Changed: Character customization window now reads it’s base slot data from archetypes.
    • Changed: Made mine particles consistent and matching with their terrain damage. Also slight light source optimization.
    • Fixed: Console error causing creative menu to be displayed.
    • Fixed: NRE when more than 13 players on a server.
    • Fixed: Minor XML cleanup; redundant tags or missing weights.
    • Fixed: Cotton farming works now.
    • Fixed: Trees growing a little less optimized but a lot more working.
    • Fixed: Z Fighting POI Prefab (Chris)
    • Fixed: Removed non-functional parameter from concrete mix. Can now be crafted in the player backpack.
    • Fixed: Removed reading quest note from Loot container to fix console error.
    • Fixed: Removed legacy properties from items.
    • Fixed: Inconsistent hit points / yield on some trees.
    • Fixed: Projectiles (arrows, rockets) can pass through iron bars and shot-out windows that look like it should work.
    • Fixed: Athletics is not increased by traveling by foot and the description is accurate.
    • Fixed: Quests.xml is now pushed to all clients from the server.
    • Fixed: Some towns and prefabs submerged in water.
    • Fixed: Central hub city not showing in some RWG maps.
    • Fixed: If the closest riverbank is behind player’s back the bottle cannot be filled with water.
    • Fixed: Blood Draw Kit is consumed by using GUI.
    • Fixed: Toilets again drop metal pipes on destruction.
    • Fixed: Clipping player through blocks, allowing shooting through terrain using ladders.
    • Fixed: Null ref creating a game after being a client in an MP game.
    • Fixed: Light in Mining Helmet is not functional after restarting game.
    • Fixed: NRE spam for client after bedroll was destroyed while offline.
    • Fixed: Removed deprecated properties from progression.xml.
    • Fixed: Atlas Resolution Is Too Small, Textures Will Be Reduced.
    • Fixed: Skill search did not reset back to page 1.
    • Fixed: solidWoodFrames can not be picked up.
    • Fixed: Recipe does not get consumed by reading it.
    • Fixed: Overbright skies.
    • Fixed: NR

    Hey Survivalists,
    Alpha 13.8 Patch is out and ready for consumption. This patch addresses many important fixes.

    • Changed: Create RG City Spawning Method
    • Fixed: Throwing rock just falls to
    • Fixed: Workstations not catching up
    • Fixed: POIs never spawning zombies in RWG
    • Fixed: Gaps in skill returns
    • Fixed: Changed skill effect curves to match internal chart balancing
    • Fixed: NRE on scrapping a now empty inventory slot
    • Fixed: craft preview time was not matching actual craft time in recipe queue
    • Fixed: Cannot craft a recipe when it is not showing in the recipe list.
    • Fixed: OutOfMemory on water particles
    • Fixed: Recipe Stack resetting upon closing forge and reopening

    Patch 13.4 ist raus


    Alpha 13.4 Patch notes

    • Added: Button XUI view component that handles hover/selection for clickable icons.
    • Added: Forge recipes for scrap iron, brass, lead, small stone, clay lumps and broken glass so the user can quickly get his materials out of the forge. Note that this does not give any XP.
    • Added: More gas to complete cars, partially damaged cars have a lower chance to find gas and in lower quantity.
    • Added new spawning definitions to summoned hordes day 28-60, 61-90 and 90 to infinity.
    • Changed: Hover color for skill rows to match all other list hovers.
    • Changed: Chainsaws now use chainsaw parts instead of auger parts to assemble.
    • Changed: Increased repair amount on forged iron and repair kits.
    • Changed: Crossbow bolts now assigned to archery and weapons skills.
    • Changed: OnPress is only fired by left mouse button throughout XUI.
    • Changed: Cobblestone now takes 5 cobblestones to repair.
    • Changed: Various recipe requirements to be more consistent.
    • Changed: Day 12 and 20 have less dogs.
    • Changed: Reduced screamers from 3 to 1
    • Changed: Doubled the resource requirements for bricks.
    • Changed: Rebar frames are now made in the forge and require an anvil. They take much less iron than before, but are not near as durable.
    • Changed: Everything smelts twice as fast in the forge.
    • Changed: Weight of broken glass to 5.
    • Changed: Glass only takes 10 units of glass and 1 clay instead of 100 and 10.
    • Changed: Entity spawning definition now support day ranges.
    • Fixed: Forge now plays the ambient fire audio again.
    • Fixed: MaxVoices on footsteps set to 2 so a footstep doesn’t have to finish playing before allowing another.
    • Fixed: Gun repair equalizes part quality.
    • Fixed: Player loses ownership over his land claim blocks.
    • Fixed: Show “distance to friend” in score board instead of “walked distance”.
    • Fixed: Special ö opens up console when used in chat
    • Fixed: Loot containers are empty at some levels of scavenging.
    • Fixed: Improvement for high memory consumption in dedicated servers: pools are cleared when all players left a server.
    • Fixed: Skills can be purchased with LMB + RMB, allowing you to spend extra points.
    • Fixed: Various blocks that couldn’t be repaired.
    • Fixed: Mining helmet now has a range of attributes based on quality.
    • Fixed: Raised MaxVoices on rapid fire weapons to fix them from getting cut off.
    • Fixed: Could not scrap rebar frames
    • Fixed: Weights of casings, bullet tips and buckshot so it can’t be scrapped for infinite ammo resources.